"Why it took so long for someone to start creating a drinking video game we have no idea"
"Don't forget the puke buckets for players that have too much fun!"
"Mrs. Claus couldn't handle all the eggnog"
"Can't even work on the game because I have to drink every time I test it"
"That sounds stupid"
As of right now, the game is being developed for PC and Xbox. We plan on acquiring dev kits for more consoles.
This is a simple question. Drink anything you want. This makes the game more unique by allowing people to actually hangout in the same room and play a game that has a physical attribute to it.
While our game is based on local multiplayer, there will be a single player mode. It is not a campaign but simply mini games edited for one person. You will receive tabs that can be used in the Custom Store in this mode.
This is a tough question to answer. We plan on releasing the PC version around winter, but there are chances it can get released before then. We want to make sure the game is at its best before release.
As of now, the games main focus is local multiplayer support. Since it is a drinking game, it would only be suitable for local play. If many fans would like to see online support in the future, we will consider implementing it. We just want to put all our resources on local play at the moment.